Nintendo E3 Presentation Live Thoughts

This is it everyone! Embrace the hype! The stream is starting in minutes, and boy am I ready to geek out about Nintendo!

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DLC Impressions – Breath of the Wild: The Champions’ Ballad

Throughout December, I was busy with a certain other massive game, so I had to put the second DLC pack for Breath of the Wild on hold. The first pack, The Master Trials, was a romp that included a mixed grab-bag of new features, including the fun Trial of the Sword. However, its limited scope made me wary of recommending it for the full $20 it costs for the DLC pass. Does The Champions’ Ballad change that?

This will include spoilers for the DLC pack and the rest of Breath of the Wild.

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Divinity: Original Sin II is the RPG I’ve Been Looking For

I’m not sure if anyone else gets this, but I have an itch I get every once in a while. It’s the itch to play an old-school feeling, story driven RPG in a D&D style. When I look for this in modern games, I don’t really find much that satisfies me. Sure, some games, like your archetypal Skyrims and The Witchers try to fill in that fantasy gap, but their more action-oriented game mechanics don’t really satisfy that urge.

Every once in a while, though, a game comes through that really hits the spot for me. One of those games was the original Divinity: Original Sin, which had brilliant mechanics that ran just about everything in its world, but the game lacked longevity for me, and I eventually lost interest. The sequel, however–which recently came out (officially)–is better in every single way, and has twisted my emotions in ways very few games ever have.

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Impressions from the Arms Global Testpunch Event

With this weekend’s Arms Global Testpunch wrapped up (There are additional times next weekend), I’m pretty surprised to say I’ve come out with a more skeptical opinion of Nintendo’s newest Switch game. I was really looking forward to Arms, and to an extent, I really did enjoy my time with it this weekend. However, there are some concerns that I have now after playing it, which I will address here.

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Call of Duty: WWII Sounds Kind of Interesting

Every year, like clockwork, Activision announces a new Call of Duty game to the collective groan of the entire gaming community. Still, it’s remarkable that they’ve been able to keep this annual release schedule thing going for so long. That said that this series has been in a quantity-over-quality slump for many years. It’s no doubt that these games are built on an intuitive, fun FPS engine, but so little changes from installment to installment that it’s hard to get excited.

This year’s title, the lazily titled Call of Duty: WWII seems like Activision trying to capitalize on the back-to-roots success of Battlefield 1, but while that Battlefield game was a creative take on a real-life event that isn’t touched upon very often, it’s hard to forget that World War II shooters are a very played-out thing. At the same time, it hearkens to a time when Call of Duty was actually good. Call of Duty 2 and Call of Duty: World at War are still some of the best FPS games ever made, and I am very interested to see what Activision pulls off here.

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Nntendo Sneaks In FOUR Fire Emblem Games Over the Course of a Single Week

So, with all the hubbub about our Zelda and our Mario Odyssey, let’s remember the fact that there are not one, not two, not three new Fire Emblem games, but four. Nintendo is obviously considering this franchise as one of their flagship titles, standing on par with Kirby or Pokemon. That’s crazy to think about, considering that at this time 10 to 15 years ago, Fire Emblem was still just a niche Nintendo franchise in the States.

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