If there’s a game that I certainly wasn’t expecting to gush over this year, it’s Sonic Mania. Sure, the original 2D Sonic the Hedgehog games are awesome, but it’s not like Sega hasn’t tried to capitalize on fan nostalgia for these classic games before. Sonic the Hedgehog 4, which came out in two parts in 2010 and 2012, was fun, but it lacked the soul and creativity of the original games. That game was the New Super Mario Bros. of the Sonic series, simply providing retro style stages without thinking out of the box.
Sonic Mania, however, is different. This game feels like a celebration, treating the history of Sonic with a care and reverence that previous games have missed. Mania has it all: obscure references to older games, beautiful sprite artwork, creative set pieces, great music, perfect platforming physics, but most of all, fantastic level design. Mania successfully takes the baton from the Genesis titles, and ends up evolving into what could very well be the best Sonic game ever produced, period.
I held off on getting a Pro Controller for the switch for quite a long time, mainly because I wanted to give the Joy Con controllers and their grip a fair go. I have to say, I loved them! I played 120 blissful hours of The Legend of Zelda: Breath of the Wild using Nintendo’s new concept. However, when playing Snake Pass‘s tricky platforming challenges, as well as the Splatoon 2 testfire event, it became apparent that I needed something with more substantial control sticks to provide better accuracy for certain types of games.
Hi everyone! Please check out and follow my new Twitch channel! I will be doing quiet (for now) playthroughs of games you might be interested in, if you’re the type that likes that kind of thing.
Currently, I’m playing through The Legend of Zelda: Oracle of Seasons, and I’ll most likely continue playing through other Zelda games in preparation for the March release of Breath of the Wild.
Check it out below! I will be doing some more streaming tonight.
https://player.twitch.tv/?channel=rintendoblogWatch live video from rintendoblog on www.twitch.tv
Holy crap, that was something. I haven’t been this excited for a Nintendo release in years, definitely not since the launch of the Wii. Let’s round up what was announced.
Last month, Nintendo filed a patent for the functionality of the Switch. In preparation for the opening of the floodgates on the 12th of this month, let’s examine what we know about the Switch, including these patents. Note that the information here may not be final, but this is coming from Nintendo, so it’s going to give us a good idea of what we’re going to get.
HUGE Final Fantasy XV spoilers follow.
“Game of the year.” It’s such a weird title to give anything, given that video games can be as different as apples and oranges. Me, I’m just a single person, and I haven’t played nearly enough 2016 games to feel comfortable hailing any game as “game of the year.” So what I will be doing today is going through the games I’ve played this year and picking out the ones that I’ve enjoyed the best.