Every year, like clockwork, Activision announces a new Call of Duty game to the collective groan of the entire gaming community. Still, it’s remarkable that they’ve been able to keep this annual release schedule thing going for so long. That said that this series has been in a quantity-over-quality slump for many years. It’s no doubt that these games are built on an intuitive, fun FPS engine, but so little changes from installment to installment that it’s hard to get excited.
This year’s title, the lazily titled Call of Duty: WWII seems like Activision trying to capitalize on the back-to-roots success of Battlefield 1, but while that Battlefield game was a creative take on a real-life event that isn’t touched upon very often, it’s hard to forget that World War II shooters are a very played-out thing. At the same time, it hearkens to a time when Call of Duty was actually good. Call of Duty 2 and Call of Duty: World at War are still some of the best FPS games ever made, and I am very interested to see what Activision pulls off here.