DLC Impressions – Breath of the Wild: The Master Trials

Ever since I completed Breath of the Wild, I’ve been dying for another reason to dig into this amazing game again. While Nintendo’s DLC strategy has been questionable, forcing you to buy a $20 “season pass” without giving you the option to purchase the DLC as a standalone package, I have still been looking forward to this DLC. This is not a “full” review, since I don’t think this DLC warrants it, just some random thoughts on it.

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Impressions from the Arms Global Testpunch Event

With this weekend’s Arms Global Testpunch wrapped up (There are additional times next weekend), I’m pretty surprised to say I’ve come out with a more skeptical opinion of Nintendo’s newest Switch game. I was really looking forward to Arms, and to an extent, I really did enjoy my time with it this weekend. However, there are some concerns that I have now after playing it, which I will address here.

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Call of Duty: WWII Sounds Kind of Interesting

Every year, like clockwork, Activision announces a new Call of Duty game to the collective groan of the entire gaming community. Still, it’s remarkable that they’ve been able to keep this annual release schedule thing going for so long. That said that this series has been in a quantity-over-quality slump for many years. It’s no doubt that these games are built on an intuitive, fun FPS engine, but so little changes from installment to installment that it’s hard to get excited.

This year’s title, the lazily titled Call of Duty: WWII seems like Activision trying to capitalize on the back-to-roots success of Battlefield 1, but while that Battlefield game was a creative take on a real-life event that isn’t touched upon very often, it’s hard to forget that World War II shooters are a very played-out thing. At the same time, it hearkens to a time when Call of Duty was actually good. Call of Duty 2 and Call of Duty: World at War are still some of the best FPS games ever made, and I am very interested to see what Activision pulls off here.

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Okay, Arms, You’ve Got My Attention

Nintendo’s newest IP, Arms, left me a bit puzzled when it was first announced. It looked fun, but the idea seemed kind of shallow, like Wii Sports‘ boxing game with a coat of Disney paint. With Nintendo’s newest Direct presentation, they’ve given us an in depth look at the gameplay of Arms, and what kind of experience it will offer. I have to say, this game is looking much more interesting than I initially gave it credit for.

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A Week With the Switch – Nintendo Switch Impressions

Handling a brand new piece of gaming hardware never ceases to be a magical experience, especially when the system is great. Even better is when you have an incredible piece of software to go along with it. Nintendo’s new portable/home console hybrid system, the Nintendo Switch, is all of the above. So far, it has the potential to be the comeback that Nintendo badly needs.

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Final Fantasy XV Review In Progress: A Big, Wonderful Vacation

As of right now, I am 16 hours into the fantastic adventure that is Square Enix’s Final Fantasy XVand the game shows no intentions of slowing down. With all the buzz going on about the game, I feel compelled to write down some of my feelings about the game while I am still in the midst of the experience. 

Final Fantasy XV opens by proclaiming itself as “A Final Fantasy for fans and first-timers.” I can see where they were going, but it’s a little misleading. This game will not make a convert out of anyone who doesn’t like RPGs. It is a complex RPG for people who are willing to invest time in learning its systems, as opposed to the simple and friendly structure of Skyrimfor example. Instead, this game is a love letter to fans of the past, present and future of the RPG genre, and for that, it is a landmark game.

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